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Blood n Bones 1.0.4

 

Version Changes

Detailed Changes will be added later


  • Added Flatsigns 1.4.0.15
  • Removed AOBD
    • Now part of Tinkers Construct
  • Updated Backpacks 1.26.29 - 1.27.34
    • Changed
      • A Worn backpack can now pick up items. You can configure up to 9 items that should be picked up
    • Fixed
      • Worn backpack wasn't counted for max backpack amount
      • Worn backpack was always showing the default name in inventory GUI
      • Sometimes UUID wasn't generated properly
      • CCC has removed InventoryUtils, copied from old version
      • Saved recipe was incrasing amount when crafted multiple times directly after saving
  • Updated Big Reactors 0.2.15A - 0.3.0A
    • The changelog for this update is too big to post here, please view the changes here: Link
  • Updated Blood Magic 0.7.2b - 1.0.0b
    • Added
      • Spell System
      • Ballad of Alchemy
      • More alchemy recipes
      • NEI support for Blood Altar and Alchemical Chemistry Set
      • Ice recipe to alchemy
      • Water breathing potion to the potion list
    • Fixed
      • Issue with Blood Altar registry
      • Server lag issue with the boost potion effect, and made it work slightly differently
      • Recipe Issue with Altars
      • Crafting issue with Demonic Slates
      • Issue with Galacticraft
      • Mycelium
      • Earth Environmental Melee spell
      • Drowning effect so it only works if you don't have waterbreathing on
      • Bug where an item could kill you multiple times
      • Related bug where the mod could kill you even if you still have half a heart
  • Updated Cave Control 18 - 19
  • Updated ComputerCraft 1.6pr3 - 1.6
  • Updated DragonAPI 18c - 19b
  • Updated Dynamic Tanks 0.0.7 - 0.0.8a
    • Changed
      • When placing upgrade module, you must click on a block that has a controller adjacent
      • Controller will now only retain contents if placed in the same location it was broken. This is temporary and will be changed with a different mechanic in the future
    • Fixed
      • Crash when removing a filled controller and placing it next to a new set of tanks
      • Upgrade module and upgrade items not have crafting recipes
      • Crash when placing an upgrade module and it is not directly connected to a controller
      • Incompatibility Bug with OpenBlocks enchantment table
      • Syncing issues with controllers and tanks
  • Updated EnderForest 18 - 19b
    • Fixed
      • Liquid icon issue
  • Updated ExtraTiC 0.7.6 - 0.8.0
    • Added
      • Effects to Metallurgy Metals
      • Buckets to all Molten Metals
      • Metallurgy 3 Base Metals stats
      • Mettalurgy ratios are configurable
      • Minor Fixes
  • Updated Extra Utilities 1.0.3a - 1.0.3c
    • Added
      • Precision Shears
    • Changed
      • Recipe for sandy glass
      • Filing Cabinet will use the sneak-button-held version of the item's tooltip to sort with
    • Fixed
      • Incorrect Ore Dictionary registrations
      • Angel Blocks now break properly
      • Transfer node multiparts are no longer marked as inventories
      • Filing cabinets not closing when the block is broken
      • Golden Bag of Holding/Inventory Tweaks Crash
      • Ender lillies not growing faster on end stone
  • Updated Iguana Tweaks for Tinkers Construct 1p-b7 - FTBBuild
    • Compatibility for Tinkers Construct 1.5.3
  • Updated JABBA 1.1.1a - 1.1.2b
    • Added
      • Creative Core Upgrade
      • More Quality Of Life storage upgrades to account for the higher tiers.
    • Changed
      • Structural upgrade items will now display the material defined in config.
      • Structural upgrade items will have a color related to the material defined in config.
      • Upgraded barerls will have a color related to the material defined in config.
      • Maximum tier is now 18, defined in config.
      • Included handling for Adventure & Creative modes.
    • Fixed
      • Texture bug relating to mods extending JABBA
      • Ghost Blocks
      • Minor Bug Fixes/Cleanup
      • Memory Problems during texture creation
      • Side problem with hopper upgrades
      • Hopper upgrade will now properly call onInventoryChanged.
      • Internal handling of external calls to onInventoryChanged properly done. Should fix the sync prbs.
      • Fixed a dolly problem with barrels leading to orphan TEs.
      • Fixed item dup when barrels are moved by other external agents.
      • Backup Jabba file data will be use in case of main file failure.
      • Problem with dynamic texture creation on items with ID > 4096
  • Updated Lycanites Mobs 1.4.7b - 1.4.9d
    • Added
      • Jabberwock
      • Frostweaver
      • Frostweb Projectile
      • Weight Effect
      • Config option to enable/disable mob taming
      • Config Option to enable/disable mob mounting
      • Config options to modify mob drops
      • Dynamic persistence where farmable mobs such as pinkies can now be set to spawn as monsters and despawn over time
      • Config option to disable all mob spawning done by this mob all together
      • Ability to disable dungeon spawners for this mod
      • Stat modifier and boost config options
    • Changed
      • Improved Attack Targeting AI with enemy and ally pack functionality
      • Vanilla mob dungeons will now feature mobs from this mod
      • Ventoraptors can now only be tamed with Cooked Maka Meat
      • Uvaraptors can now only be tamed with Cooked Concapede Meat
      • Tweaked Default Spawn rates
      • Redesigned Erepedes
      • Dwellers no longer suffocate in water
      • Reduced attack damage of various mobs
      • Reduced default size of Concapede
      • Concapedes can now climb
      • Revamped projectile code, most can't be used underwater now and can shoot through tall grass
      • Dwellers now only spawn in swamps
      • Cinders now spawn as Fire mobs
      • Aspids will now run away when attacked instead of fighting back
      • Overhauled hard difficulty, now very hard
    • Fixed
      • Weird spawning issues
      • Issue where jousts and some other mobs would not always drop items
      • Climbing, mobs such as Eyewigs can climb again
      • Issue with ranged attack mobs with attack speeds too high
  • Updated MeteorCraft 18 - 19b
    • Added
      • Configurable buried meteor generation
    • Fixed
      • Server crash when placing meteor gun
  • Updated MineFactory Reloaded 2.7.5-352 - 2.7.8-482
    • Added
      • RedNet Energy Cable
      • Planter button for not consuming the last item in a stack
      • Chunk Loader
      • Plastic Boots. Conveyors don't push entities wearing plastic boots
      • Endermen drop their held block if killed by a grinder
      • Clicking conveyors with glowstone dust increases speed (use plastic boots!)
      • MobRouter
      • Fountain
      • Large Bricks and Large Paved Bricks
      • Sticky piston -> piston recipe
      • Dry Rubber Leaves (2x fuel value)
      • FruitPicker no longer dries out IC2 rubber spots
    • Changed
      • RedNet cable has multiple selection boxes
      • AutoSpawner will idle for longer if it can't find a valid spawn location
      • PortaSpawners have a delay before you can place the spawner again
      • AutoBrewer brews two potions per ingredient
      • Cargo & Passenger rails must be on flat ground
      • Rubber leaves are affected by fortune
      • New RedNet Cable model
      • Counter circuit has a reset input
      • Remvoed Harvester option to not harvest jungle wood. Use a Fruit Picker to farm cocoa beans
      • Unifier won't unify items on the same ID
      • Endermen no longer exact-spawn holding blocks
      • Needlegun GUI is smaller
      • Fake slot behavior (left clicking increases stack size, right clicking decreases)
      • RedNet cable color bands can be shifted backwards by sneak-right-clicking again
    • Fixed
      • Exact-copy mobs from the AutoSpawner no longer rarely drop loot when killed with fortune
      • Dupe bug in the AutoBrewer
      • Harvester no longer forgets where it was when harvesting trees on chunk unload
      • ItemRouters locking themselves
      • Harvesting inverted trees
      • Dupe bug with Pechs
      • Filling cups & needles with a Fluid Transposer
      • Disenchanter not destroying Thaumcraft wand focii (this is intentional by Azanor)
      • Pam's fruits being destroyed by the Fruit Picker
      • Floating snow in tree farms
      • Any fluid being allowed in the fluid generators
      • Color bands on RedNet sometimes being transparent
      • AutoEnchanter applying enchants that shouldn't apply together (Sorry, no more Sharpness 4 Sharpness 4 Sharpness 4 Unbreaking 3 diamond swords)
      • Alternate RedNet Energy Cable recipe gives 6
      • Sacred Rubber Tree lighting
      • Various issues with the ChunkLoader
      • AutoAnvil accepts the same item when not in repair-only mode
      • Decaying rubber leaves drop saplings again
      • ThermalExpansion recipe for mob router
      • Fertilizer GUI can be used again
      • RedNet cable not rendering when in a completely empty chunk
  • Updated MobiusCore 1.0.5 - 1.1.0
  • Updated Nether Ores 2.2.2B1-27 - 2.2.2-55
  • Updated Opis 1.1.3a - 1.2.0
    • Complete rewrite of the interface, global bugfixing and inclusion of most requests
    • Read about the new Opis Interface here: Link
    • Now out of alpha and should be treated as a "beginning of a new age for Opis"
  • Updated ProjectRed 4.3.2.26 - 4.3.5.30
    • Changed
      • Made volcanoes slightly more rare
      • Crafting pipes can craft multiple items
      • Backpacks show name in GUI
    • Fixed
      • Backpack slots being locked
      • Framed alloy wire connection bug
      • Strange tree growth
      • Routing FX
      • Rare lamp render crash when teleporting
      • Backpacks resetting anvil name
      • Recipe mirroring
      • No recipe for lights
      • Stock keeper crash
      • Request GUI crash
      • Extra Utilities Server crash
      • Bag Load/save
      • Java 6 Crash
      • Huge memory leak in pipe routing thread
      • Rare crash when removing pipes
      • Routing thread eating up all of CPU
  • Updated Tinkers Construct 1.5.2.6 - 1.5.3
    • Added
      • Crafting recipe for the exo-suit, config value disabled by default
      • TE3 Support for nether ores
      • Obsidian mixing in the smeltery
    • Changed
      • Crafting station is now sensitive to blocks around it. (Tool Stations, Chests etc.)
      • Changed to casting channels
      • Bow lag should be slightly improved
    • Fixed
      • Various Bugs involved with aluminum and block crafting
      • Bug that let hammers mine blocks above their mining
  • Updated Witchery 0-15-1 - 0-16-3
    • There are too many change to post here, please view them here

    Config Changes
  • Backpacks
    • Decreased number of slots
    • Set a limit of 3 backpacks at one time
  • CoFH Core
    • Changed World Generation Settings for Red, Nitrous and Green Gas
  • ComputerCraft
    • Decreased Fuel Limit for Advanced Turtles to 25000 and 5000 for regular turtles
  • Deadly World
    • Increased chance of Boss
    • Increased frequency of silvervfish veins
    • Increased chance of boss to increase material level
    • Changed Regeneration potion amplifier so that it heals 1 health every 2.5 seconds
  • Glenn's Gases
    • Decreased Gas Explosion Factor to 3
  • Hostile Worlds
    • Disabled Invaders dropping nothing
  • Iguana Tweaks
    • Decreased Armor Weight by half
  • Lava Monsters
    • Lava Monsters no longer spawn above layer 16
    • Decreased chance for a successful lava monster spawn attempt
    • Increased number of ticks between lava monster spawn attempt to 200 ticks
  • MineFactory Reloaded
    • Disabled Sacred Rubber Sapling
  • Natural Absorption
    • Enabled Alternate recipe for book of absorption, now requiring book and quill
  • Pam's HarvestCraft
    • Disabled Candleberry seeds dropping from gras
    • Enabled Candleberry wild bush generation
  • Random Things
    • Reverted Darkness Changes from 1.0.3 (Darker)
  • Roguelike Dungeons
    • Decreased Level Range
    • Decreased Level Max Rooms
    • Decreased Spawn Frequency
  • Special Mobs
    • Modified Spawn Rates for all vanilla mobs (Now much much more)
    • Increased chance of encountering an ancient
    • Modified chances for the different AI abilities
  • Zombie Awareness
    • enabled extraSpawningCave and extraSpawningSurface
    • Removed Creeper from AI Tick Blacklist
    • Enabled AutoTarget
    • Decreased spawning distance
    • Increased maximum spawn count
    • Decreased tick delay for spawning