Magic Farm 2 2.1.9
Owned by Vike Step
Magic Farm 2.1.9
Version Changes
- Updated CoFH Core 2.0.0.2 - 2.0.0.5
- Updated Iguana Tweaks for Tinkers Construct prog4 - prog5
- Updated JABBA 1.1.2c - 1.1.3
- Added
- Config option to change item used for structural upgrade recipes
- Config option to override specific tier colors
- Config option to specify stack size for base barrel and the storage upgrade
- Safety checking for the barrel renderer
- Changed
- Removed "block" prefix from automatic ore dictionary conversion
- Tweaked tooltips of core upgrades vs structural upgrades to make them clearer
- Fixed
- Rare translucent texture issue
- DSU Interface
- Added
- Updated MineFactory Reloaded 2.7.7-478 - 2.7.8-482
- Added
- Fruit Picker no longer dries out IC2 Rubber spots
- Changed
- RedNet cable color bands can be shifted backwards by sneak-right-clicking again
- Fixed
- Decaying rubber leaves drop saplings again
- ThermalExpansion recipe for mob router
- Fertilizer GUI can be used again
- RedNet cable not rendering when in a completely empty chunk
- Added
- Updated MobiusCore 1.1.0 - 1.2.0
- Added
- Rendering Hooks
- Changed
- Refactoring of how profilers are handled
- Added
- Updated NEI Addons 1.9.4.r51 - 1.10.4.64
- Added
- Support for MPSA In-Place Assembler
- Fixed
- Crash with EB Serums that don't have NBT data
- NPE when looking up procedure recipes for bees/spalings with missing NBT data
- Fake Item causing crashes if its enabled but not used by anything
- Crash caused by Metallurgy Bees
- Added
- Updated Opis 1.2.0 - 1.2.1
- Added
- Reset Highlight button to remove the red box
- Realtime display of forced and loaded chunks
- Realtime display of the amount of TE and Entities
- Tab to display all dimensions generic info with possibility to purge them from itemStacks, hostiles and lingering chunks
- 2 New tabs to measure rendering time for TEs and Ents
- Changed
- Tick graph is now a real JPanel and not a PNG on a label.
- Complete refactoring of the profilers for easier addition and use.
- Complete refactoring of network message handling for easier maintenance.
- The Swing interface is now completly modular in prevision of a potential API.
- Fixed
- KillAll button on the Entity Amount tab will now work for both filtered and unfiltered displays.
- Opis run timestamp is now using proper ISO standard for date.
- Updates are sent based on a timer and not a tick amount.
- Loaded chunk array is now splitted before sending to prevent EOS errors.
- Added
- Updated Thermal Expansion 3.0.0.2 - 3.0.0.5
- Many Small Fixes
- Updated Tinkers Construct 1.5.4 - 1.5.5d3
- Added
- Drawbridge Blacklist
- Changed
- Removed battlegear compatibility due to API breakage
- Casting Channel behavior with faucets should be quite useable now.
- Knapsacks are now dimensionally aware (Witchery compatibility)
- Changed how hearts render to better represent poison and wither status.
- Fixed
- Fixed duplication exploits
- Fixed duplication bugs
- Fixed duplications of crafting in the crafting station and no you can't do it anymore!
- Fixed reinforced tooltip
- Standardized speed tooltips
- Fixed compressed cobblestone melting values
- Capes moved to a new location
- Custom NPCs should not drop yellow hearts 100% of the time now
- Tools should work properly with attributes now (Exo-armor, spiked gloves, etc)
- Added
- Updated TInkers Mechworks 0.1.4.2 - 0.1.6
- Added
- Filters
- Fixed
- Strange bug with drawbridges creating duplicate copies of every tile entity everywhere.
- Strange bug with drawbridges creating duplicate copies of every tile entity everywhere.
- Added
- Gravestone
- Graves can be placed everywhere
- Disabled Villager Graves
- Disabled the need to silk touch graves
- MineFactory Reloaded
- Added Blood Magic Demons and Elementals to the Unifiers Blacklist
- OpenBlocks
- Enabled Golden Egg
- Enabled Sky Block
- Enabled Wallpaper
- Increased Chance of fertilization with sprinkler
- Increased Chance of Trophy Drop