Blood N Bones (1.6.x) 1.0.6
Owned by Vike Step
Blood N Bones 1.0.6
Version Changes
The rest of the Detailed Changes will be added later
- Removed Lava Monsters
- Added Tinkers Construct Tooltips 1.1.4
- Updated Backpacks 1.27.34 - 1.28.37
- Updated Big Reactors 0.3.0A - 0.3.1A
- Added
- Brazilian and Portugese translation
- OpenComputers Support
- CC 1.6 compatibility (1.5 support has been dropped)
- Fixed
- Reactors no longer fail to operate if cryotheum freezes water inside them during operation
- Turbine fluid ports now properly show whether they're inlets or outlets while a turbine is not assembled
- Turbine fluid ports can now be toggled between inlet/outlet mode while a turbine is disassembled via the usual methods
- Added
- Updated Blood Magic 1.0.0b - 1.0.1b
- Updated Cave Control 19 - 20
- Updated ComputerCraft 1.61 - 1.63
- Updated DragonAPI 19b - 20e
- Updated Ender Forest 19b - 20
- Updated Hardcore Ender Expansion 1.4.3 - 1.4.5
- Updated JABBA 1.1.2b - 1.1.3
- Added
- Config option to change item used for structural upgrade recipes
- Config option to override specific tier colors
- Config option to specify stack size for base barrel and the storage upgrade
- Safety checking for the barrel renderer
- Changed
- Removed "block" prefix from automatic ore dictionary conversion
- Tweaked tooltips of core upgrades vs structural upgrades to make them clearer
- Fixed
- Rare translucent texture issue
- DSU Interface
- Added
- Updated Lycanites Mobs 1.4.11c - 1.4.12
- Updated MeteorCraft 19b - 20
- Updated Tinkers Construct 1.5.3 - 1.5.4
- Updated Witchery 0-16-3 - 0-17-2
Recipe Changes - Extra Utilities
- Changed Deep Dark portal to require Essence of Darkness and a Block of Emerald
- Magical Crops
- Removed recipe for infusion stones
- Changed recipe for essence dust, weak essence, regular essence, strong essence and extreme essence
- Project Red
- Changed recipe for draw playte
- Tinkers Construct
- Extended torch recipes with rubber
Config Changes - Biomes O Plenty
- Disabled Dead Forest, Dead Forest Snow, Fen, Field, Grove, Lush Desert, Lush Swamp, Mangrove, Meadow, Origin Valley, Silkglades and Sludgepit biomes
- ChickenChunks
- Lowered clean up time for orphaned chunks to 0 ticks
- Forge
- Enabled a Dormant Chunk Cache of 2000 chunks
- Highlands
- Disabled Flying Mountains
- Disabled Biome-Specific Ores
- Enabled highlands biomes in default worlds
- Disabled Mob Mod compatibility
- Hunger Overhaul
- Halved the replenishments of other mod's foods (now 1/8th, was 1/4th)
- Changed amount of health restored by food to 1/2th of value instead of 1/3rd
- Changed Hunger difficulty modifier to 2
- Changed the hunger value set after respawning for peaceful/easy to 10 (50%)
- Iguana Tweaks
- Increased hardness multiplier to 1.75 (was 1.5)
- Disabled Dtailed Encumbrance Hud Text
- Increased Tick rate entity update
- Lowered respawn health
- Disabled respawn health difficulty scaling
- Iguana Tweaks for Tinkers Constructs
- Changed XP required to level up or boost to 75%
- Lycanites Mobs
- Enabled Forced Despawning by default for all mobs
- Metallurgy
- Reworked the ore generation settings a lot for all Metallurgy Fantasy Ores
- Special Mobs
- Changed spawn rates for many mobs and attributes
- Pam's Harvestcraft
- Disabled Beehive Generation
- Zombie Awareness
- Disabled Noisy Zombies
- Increased Sight Range
- Disabled light only awareness zombies
- Decreased max spawning count
- Increased Spawn tick delay