Added a Minecart with Mana Pool and a Mana Pump to go along with it.
Added Phantom Ink. Can be crafted with a piece of botania armor to hide the armor model in the player.
Added the Flower Pouch. You guessed it, it stores flowers. And there was much rejoicing.
Added the Horn of the Covering. An alternate version of the Horn of the Wild that clears snow.
Fixed a crash when crafting with a bauble that has a cosmetic override.
Fixed brew vials and flasks being repairable.
Fixed Mana Pools being able to go into negative mana under some circumstances.
Fixed the Corporea Index being finnicky with Y distance.
Fixed the Jaded Amarathus not being inclusive of other mods' soil blocks.
Fixed the Orechid spawning GregTech ores by making it ignore GregTech ores altogether.
Up and down arrows in advanced dislocator GUI.
Chaos guardian not spawning a portal on servers.
Item config gui crash (needs server testing to confirm).
Fake air blocks messing with energy core
New Energy Extractor block. With this block you can extract energy back out of the dimension. Be careful with this as the dimension needs that power.
New mob spawner system! This system can spawn any mob for which a dimlet exists (withers, villagers, wisps, blazes, enderman, ...)
Creative only shard wand. An item to toggle between maximum and minimum infusion.
New tier3 shield that does 4 times as much damage with 2 times as much power.
New loop4 mode to the sequencer. This is similar to loop3 except that it will turn off a signal if it gets no redstone signal itself and also reset to start.
New /rftcfg dimletcfg command. Hold a dimlet in your hand and type this command to show what information you can add to the config for this dimlet (to help blacklist it for example).
Redstone handling in the dimension builder.
OpenComputers support for the dimension builder.
Changed the matter transmitter to not use all power at once when you accidently step on it
The world type for 'normal' terrain is now forced to DEFAULT
Protected the dimlet workbench, the dimension enscriber, and the dimlet scrambler so that they will no longer crash in case you insert a blacklisted or invalid dimlet.
Changed one of the messages in the enscriber to be a bit more clear about what the issue is.
Changed "Err" in dimension enscriber to "Warn" to indicate that it is not always an actual error.
Disabled pinkslime from being selectable as random fluid for oceans (still possible for features).
Do not allow the nether ores to be generated at random for the terrain (to avoid the explosions).
The ability to add custom mob dimlets now works. Added Blizz and Wisp dimlets (so they can also be used by the spanwer) if the respective mods are present.
When a dimension runs out of power you now get 1000000 damage instead of 1000. Hopefully that will make it somewhat harder for people with Draconic Armor.
Changed the tier2 and tier3 shield recipes so that they preserve their NBT data.
Bug in the environmental controller where it would not recalculate the amount of rf/tick needed in case only the radius or height range changes.
Validation on the void terrain. It was complaining about the void terrain using modifiers even if it was not.
Possible bugfix for the problem with filtered biomes sometimes giving a crash.
Serious problem with biome controller not being set to the dimension.
Problem with a crash when using material none with feature oregen
Client-side dependency on the server with the volcanic core block.
Crash bug with NEI and some mods that involve crafting.
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