Magic Farm 2 1.1.8

 

Magic Farm 1.1.8

 

Version Changes


  • Added GrowthCraft 01-20-2014
  • Added Modpack Tweaks 0.0.1a
    • Adds a survival guide book and a condensed changelog
  • Added Not Enough Keys 0.0.4
  • Removed bdlib
  • Updated Agriculture 1.2.4 - 1.2.10
    • Added
      • Bonemeal compatibility with crops
      • Forestry Crop Support
      • MFR Integration
      • Thaumcraft Golem Support
    • Changed
      • Switched crop harvesting from left click to right click
  • Updated Applied Energistics 14.finale2 - 14.finale3
    • Fixed
      • Rotarycraft Power Issue
      • Tools charging in the energetic infuser
  • Updated Blood Magic 0.7.0a - 0.7.2a
    • Added
      • More effects to elementals
      • Two more rituals, flight and meteor summoning
      • Sigil that can summon light sources
      • Key of Binding that will allow you to bind items to another network
      • Energy Bazooka
      • Armour to elementals
    • Changed
      • Removed collision box with the blood lamp
    • Fixed
      • Issue with elementals randomly disappearing
      • Potential issue with soul network
  • Updated Iguana Tweaks for Tinkers Construct 1p-b8 - 1p-b10
  • Updated MystCraft 0.10.11.00 - 0.10.12.01
    • Added
      • Color, Direction and Phase suffix to their respective symbols
    • Changed
      • New Writing Desk Model
      • Biomes notebook to "Modifiers, Biomes"
      • Renamed terrain symbols to be more consistent
      • Writing desks will face you when placed
      • Disarm will now strip living entities of equipment
      • Desks generated in villages will be facing the lecterns
      • No longer create symbols for fluids without itemblock forms
      • Increases number of pages generated per page to 1-16*rarity of page item
      • Rainbow is now more transparent
      • Reduced size of book
    • Fixed
      • Adds check to prevent crashing when requesting items from non-existent slots in the desk
      • Attempts to avoid odd vanilla bug causing unloading unloaded chunks
      • Fluid instability configs
      • Issue with shift-clicking items out of lecterns/stands putting them in armor slots
      • Improves averaging of phase symbols
  • Updated NEI Addons 1.9.3.r47 - 1.9.4.r51
    • Fixed
      • Crash with EB Serums that don't have NBT Data
  • Updated OpenBlocks 1.2.2-s129 - 1.2.4-s151
  • Updated OpenMods Lib 0.1-s93 - 0.1-112

    Config Changes
  • Iguana Tweaks for Tinkers Construct
    • Silky Cloth can now be used to remove modifiers from a tool
  • Mariculture
    • Turned down Kelp Forest density to 0

    Other Stuff

    • This update makes Thermal Expansion ingots and storage blocks the default except when using a smeltery. A TiCon Smeltery will output TiCon ingots and blocks. If a different block is wanted for aesthetic reasons, use the MFR unifier