Magic Farm 2 2.0.0


Magic Farm 2.0.0


Version Changes

  • Added Another One Bites the Dust (AOBD) 1.0.0
    • This mod adds IC2 and Thermal Expansion macerating/pulverising support for Cobalt and Ardite
  • Added ExtraCells 1.6.7d
  • Updated GrowthCraft 01-20-2014 - 2.0.2
    • Now includes the Apples, Bamboo, Cellar, Core, Fish Trap, Grapes, Hops and Rice Addons
  • Updated MineFactory Reloaded 2.7.4-255 - 2.7.5-352
    • Added
      • Repair-only mode for AutoAnvil
      • AutoSpawner config blacklist
      • Plastic bag
      • Sacred Rubber Sapling
      • Ejector can move fluids too
      • Support for TC4 manapods
      • ProjectRed dye tree support
    • Changed
      • Recipes for NeedleGun, SPAMR, ammo
      • TE Recipe for PortaSpawner
      • Passenger rails can pick up & drop off mobs when powered by redstone
      • PortaSpawner reacts to minecarts
      • Planter&Fertilizer will only accept usable items from pipes
      • Harvester only harvests connected blocks for trees
      • Potion effects for drinking MFR liquids
      • MagicalCrops support moved to MagicalCrops' side
    • Fixed
      • AutoAnvil eating output items
      • Water flowing over conveyors
      • Needles render again
      • HarvestCraft support, thanks to delta534
      • Error spam with empty IC2 crop sticks
      • Laser drill lag issue when beam cannot form
      • Ruler sometimes resetting before measurement can be completed
      • Passenger rails

    Recipe Changes
  • HarvestCraft
    • Sapling crafting has been disabled for any tree that can be gotten through forestry or extra bee's trees. This does not remove the trees, only prevents them being crafted
    • Added a few new recipes for salads

    Config Changes
  • Exra Utilities
    • Enabled the Filing Cabinet
  • MFR
    • Increased search distance when searching for parts of a tree
  • OpenBlocks
    • Enabled AutoAnvil, AutoEnchantment Table, XP Bottler and XP Drain