Magic Farm 2 2.0.0
Owned by Vike Step
Magic Farm 2.0.0
Version Changes
- Added Another One Bites the Dust (AOBD) 1.0.0
- This mod adds IC2 and Thermal Expansion macerating/pulverising support for Cobalt and Ardite
- Added ExtraCells 1.6.7d
- Updated GrowthCraft 01-20-2014 - 2.0.2
- Now includes the Apples, Bamboo, Cellar, Core, Fish Trap, Grapes, Hops and Rice Addons
- Updated MineFactory Reloaded 2.7.4-255 - 2.7.5-352
- Added
- Repair-only mode for AutoAnvil
- AutoSpawner config blacklist
- Plastic bag
- Sacred Rubber Sapling
- Ejector can move fluids too
- Support for TC4 manapods
- ProjectRed dye tree support
- Changed
- Recipes for NeedleGun, SPAMR, ammo
- TE Recipe for PortaSpawner
- Passenger rails can pick up & drop off mobs when powered by redstone
- PortaSpawner reacts to minecarts
- Planter&Fertilizer will only accept usable items from pipes
- Harvester only harvests connected blocks for trees
- Potion effects for drinking MFR liquids
- MagicalCrops support moved to MagicalCrops' side
- Fixed
- AutoAnvil eating output items
- Water flowing over conveyors
- Needles render again
- HarvestCraft support, thanks to delta534
- Error spam with empty IC2 crop sticks
- Laser drill lag issue when beam cannot form
- Ruler sometimes resetting before measurement can be completed
- Passenger rails
Recipe Changes - Added
- HarvestCraft
- Sapling crafting has been disabled for any tree that can be gotten through forestry or extra bee's trees. This does not remove the trees, only prevents them being crafted
- Added a few new recipes for salads
Config Changes - Exra Utilities
- Enabled the Filing Cabinet
- MFR
- Increased search distance when searching for parts of a tree
- OpenBlocks
- Enabled AutoAnvil, AutoEnchantment Table, XP Bottler and XP Drain
- Enabled AutoAnvil, AutoEnchantment Table, XP Bottler and XP Drain