Magic Farm 2 2.1.0
Owned by Vike Step
Magic Farm 2.1.0
Version Changes
- Updated GrowthCraft 2.0.3 - 2.0.4
- Removed GrowthCraft Fishtrap
- Changed
- Crafting recipe for fermenting barrel
- Fixed
- Buggy fluid textures
- Buggy leaves render
- Updated Iron Chests 5.4.1.635 - 5.4.1.702
- Updated JABBA 1.1.0a - 1.1.0d
- Fixed
- Recipe problem with LP Autocrafting tables
- Hopper missing check for stack size when inserting in a ISidedInventory
- Race condition over the state fine in SSP
- Crash when removing BSpace interface before a sync is completed
- Fixed
- Updated Mariculture 1.1.4e - 1.2.0d
- Too many changes to put here, please view the changelog here: Link
- Updated MobiusCore 1.0.4 - 1.0.5
- Updated Opis 1.1.2 - 1.1.3a
- Updated to latest MapWriter
- Updated Waila 1.4.4b - 1.4.5
- Changed
- Reworked the detection system to move it in the client tick instead of rendering tick
- More cached things for optimization
- Removed dependency on NEI
- Removed some BC related energy display
- Redstone wires will now use the redstone dust icon
- Fixed
- NBT data with a size > 32k no longer crashes
- Magic Compass bug by not rendering tooltip when UI is hidden
- Changed
- Biomes O Plenty
- Disabled Pixies - Due to no spawn limit resulting in overpopulation and server crashes
- Hunger Overhaul
- Increased maximum number of seeds per harvest to 3
- Increased minimum number of seeds to 1
- Gravestone Mod
- Increased Saved Items to 40 (100% of inventory)
- Increased Spawn Chance of graves to 100%
- MFR
- Added luggage and Villager Golem to autospawner blacklist
- OpenBlocks
- Disabled Gravestones
- Removed recipe for GrowthCraft apple core
- Added some bread and flour to the ore dictionary
- Disabled Gravestones