Magic Farm 2 2.1.0

 

Magic Farm 2.1.0

 

Version Changes


  • Updated GrowthCraft 2.0.3 - 2.0.4
    • Removed GrowthCraft Fishtrap
    • Changed
      • Crafting recipe for fermenting barrel
    • Fixed
      • Buggy fluid textures
      • Buggy leaves render
  • Updated Iron Chests 5.4.1.635 - 5.4.1.702
  • Updated JABBA 1.1.0a - 1.1.0d
    • Fixed
      • Recipe problem with LP Autocrafting tables
      • Hopper missing check for stack size when inserting in a ISidedInventory
      • Race condition over the state fine in SSP
      • Crash when removing BSpace interface before a sync is completed
  • Updated Mariculture 1.1.4e - 1.2.0d
    • Too many changes to put here, please view the changelog here: Link
  • Updated MobiusCore 1.0.4 - 1.0.5
  • Updated Opis 1.1.2 - 1.1.3a
    • Updated to latest MapWriter
  • Updated Waila 1.4.4b - 1.4.5
    • Changed
      • Reworked the detection system to move it in the client tick instead of rendering tick
      • More cached things for optimization
      • Removed dependency on NEI
      • Removed some BC related energy display
      • Redstone wires will now use the redstone dust icon
    • Fixed
      • NBT data with a size > 32k no longer crashes
      • Magic Compass bug by not rendering tooltip when UI is hidden

    Config Changes
  • Biomes O Plenty
    • Disabled Pixies - Due to no spawn limit resulting in overpopulation and server crashes
  • Hunger Overhaul
    • Increased maximum number of seeds per harvest to 3
    • Increased minimum number of seeds to 1
  • Gravestone Mod
    • Increased Saved Items to 40 (100% of inventory)
    • Increased Spawn Chance of graves to 100%
  • MFR
    • Added luggage and Villager Golem to autospawner blacklist
  • OpenBlocks
    • Disabled Gravestones

    Recipe Changes
    • Removed recipe for GrowthCraft apple core
    • Added some bread and flour to the ore dictionary