Magic Farm 2 2.1.3

 

Magic Farm 2.1.3

 

Version Changes


  • Removed Modpack Tweaks
    • Replaced by book made with mariculture
  • Removed Thaumcraft Mob Aspects
    • Not Updated for latest Thaumcraft
  • Updated BiblioCraft 1.5.3 - 1.5.5
    • Added
      • Pumpkins can be placed on armor stands
      • Witchery Compatiblity
      • A few localisations
    • Changed
      • All Custom heads should work on armor stands
      • Enchantment costs have been adjusted
      • Tweaked block rotations on Tables
    • Fixed
      • 3D armors on armor stand should no longer cause crashes
      • Version checking captive portal issue
      • Fast Graphics should work
      • Thaumcraft compatibility: essence jars
      • Book lists in typesetting tables
      • Crash with twilight forest maps
  • Updated Extra Utilities 1.0.3.pre1 - 1.0.3a
    • Added
      • Ender quarry
      • Generators
      • FMP Fences
      • FMP Pipe jackets
      • Diamond computation Matrix (Crafting ingredient)
      • Ender core, which can boosts enchantment table
      • Custom entity rendering on certain players
      • TC4 aspects
      • MFR support for growing ender-lilies
      • alternate cheaper transfer node recipe
      • NEI Item info will now show when the user press 'R' over an item, after the crafting recipe. 
      • Config options to change Ender quarry power consumption
    • Changed
      • Magical wood boosts the enchantment table
      • Septuple and octuple compressed cobblestone cannot be destroyed by the wither
      • Cursed earth will spawn mobs even when players are not nearby.
      • Cursed earth will be disabled at high light-levels and won't catch fire if it can't see the sky
      • Ender-lilies no longer glow at higher stages of growth
      • Fully grown ender-lilies generate in the end (retrogen will occur on already generated worlds)
      • Ender-lilies can grow on ender cores (at the speed of regular end stone)
      • Unstable ingots can now only be crafted in a vanilla crafting table
      • Using books with higher enchantments in the recipe for magic wood, gives more items
      • Re-enabled animals in the golden lasso being nameable in an anvil
      • Bats can now be picked up in the golden lasso
      • Watering cans can no longer automated
      • Removed WIP notification from generators GUI
    • Fixed
      • server-side entity code executing client-side.
      • Drums now have proper item localisation
      • Drums will now lose immediately their colour when they have been drained
      • Right-clicking an enchanting table with an activated division sigil now does nothing
      • Right-clicking a beacon with a non-activated division sigil now does nothing
      • TC4 harvest golems with order upgrade now replant ender-lily seeds
      • Pseudo-inversion sigil crafts unstable ingots properly
      • Added missing documentation
      • EnderQuarry tiles not being properly invalidated on destruction
      • 'Fake Players' not being unloaded 
  • Updated Forestry 2.3.1.0 - 2.3.1.1
    • Changed
      • Drones do not carry Pristine/Ignoble traits. This should make the jerks stack better.

      • Beealyzer now displays "Pristine/Ignoble Stock" for bees rather than "Natural/Artificial origin". In addition, stock type is not shown for drones.

      • Attempt to reduce the number of Chunk Renderers

      • Added Dropper & Dispenser to builder's backpack by default

      • Sandstone items added to backpacks

      • Silk Touch no longer works on Humus, Bog Earth or Peat.

    • Fixed
      • Merry Bee snow effect no longer has the missing texture

      • Player inventory updates when clicking with bucket

      • Backpacks should obey inventory restrictions

      • Short Mead no longer crashes

      • Tipsy Bee is not breedable on Jan 1st 

      • Merry Bees Snow Effect now works and leaves snow on the ground.

  • Updated JABBA 1.1.0d - 1.1.1a
    • Added
      • Creative Tab
      • Tooltip descriptions of upgrades
      • Void Core Upgrade
      • Quality of Life Storage Upgrade
  • Updated OpenBlocks 1.2.4-s151 - 1.2.5
    • Added
      • Almighty Book!
      • Radio!
      • middle clicking on tank with any liquid gives item with full amount
      • proper building guide localization
      • other mods block breakers now pick all dropped items
      • cannon pointer no longer resets after single click
      • blacklist for blocks that should be ignored by cartographer
      • disableMobs blacklist now accepts mod names too
      • way to specify special block rules for elevator
    • Changed
      • enderman trophies now shoot enderpearls instead of teleporting directly
    • Fixed
      • target dropping arrow shot by infinity bow
      • squids spawning water in nether
      • sprinkler animation sometimes halts
      • missing drops from canvas
      • trophy resetting type after breaking with any block breaker
      • invalid sponge step sound
      • cannon not able to target in certain directions
      • Luggage trying to pick item even with full inventory
      • block placer using whole stack instead of single item
      • elevator not working when high level jump boost/other jump helpers are used
      •  color formatting in paint mixer GUI
      • trophy flickering when placed in creative
      • crash when using cursor with no selected target
  • Updated OpenModsLib 0.1-s112 - 0.2
    • Added
      • added om_config_* command that allows to change configuration values in-game. Also added @OnLineReconfigrable to  mark values that can be changed without restart
      • event PlayerMovementEvent is send client-side every time player jumps or sneaks
      • config processing now supports list
      • ReflectionUtils
      • new item drops callback, to improve interactions with block breakers
    • Fixed
      • shift-click now works properly with Slot.isItemValid
      • inventory utils ignoring NBT tags when stacking
      • missing onBreak callback
      • always logging outbound packets, even when debugLogPackets is false
  • Updated Thaumcraft 4.0.5b - 4.1.0b
    • Changelog is too big to put here, please view the changes here: Link
  • Updated Thaumic Tinkerer 2.1-66 - 2.3-98
    • Added
      • WAILA support
      • Dissipating Turtle
      • Levitational Locomotive
      • Golem Connector
      • Tinkers Construct compatibility
      • Ender Storage compatibility
      • config for dimension ID
    • Changed
      • Altered Dislocation Focus to store block on focus
      • Recreated Thaumic Tinkerer research tree
      • Removed Special Bedrock biome
      • Default Dimension ID from 19 to -19
      • Made some research not hidden
      • Bedrock dimension now has 1/6 the ores
    • Fixed
      • Artifice Tab crash
      • Excavation focus can break bedrock
      • Ichorium wand components
  • Updated WAILA 1.4.5 - 1.5.0
    • Added
      • Steve's cart module using the Entity API
      • hidden Secret Doors
      • hidden Carpenter's doors
      • HarvestCraft crop support
      • Magical Crop crop support
      • Statues support
      • a "Sneak to see" config option. Data will be hidden unless you sneak.
    • Fixed
      • Project Red overlay and FMP bugs
    Config Changes
  • CoFH CoreRecipe Changes 
  • Applied Energistics
    • Changed Recipe for ME Cable, Silicon and Fluix Dust
  • Forestry
    • Added recipe for can
  • OpenBlocks
    • Changed Recipe for XP Drain